Unless you have spend an insane amount of time in the game you will be overpowered by other players not only in World PvP but also battleground which do not have any type of matchmaking in place. PVP suffers from that but it's not even it's greatest fault. So it pretty much confirms that their servers are at foult. And after some research i've found out that minutes after maintenance when players have not came back yet delay was exactly 60 with perfect fluid gameplay, which lasted only 5 minutes. My friend from England has a ping of around 120 on a fiber connection. I have also confirmed it with other players. My connection is stable and I've checked that my normal ping with frankfurt (Location of the servers) is never higher than 60. And before you dismiss this review in it's entirety, please not that I have done my research. Unfortunately none of it matters since BnS's servers are really ( I mean really) bad with ping fluctuating between 150-200.
Like all modern MMO's this game does have a relatively fluid combat system coded in with plenty to choose from in terms of both classes and attacks which are diverse. Let's start with the promise of dynamic combat. Let's start with the Blade and Soul is one of those games from which you expect very little, and yet they still manage to disappoint you. Blade and Soul is one of those games from which you expect very little, and yet they still manage to disappoint you.